Animation

Hand Animation

  • Body Mechanics: Walk into a sit
  • Body Mechanics: Heavy Lift

  • Laugh: Upper Body and face only laugh animation

    • Blending with locomotion and hair animations created by our fantastic animation team

2D Unity Game

This was a small Unity game designed to show how low fidelity eye tracking, mixed with voice or clicks, could help to enrich an experience by providing context.  It simulated a typical point and click but automatically updated the action button based on rough (9 quadrant) eye tracking, using software which derived approximate eye location from the RGB camera.
  • All Hand Drawn Animation
  • Programming Logic
  • State Machines

Blog Post

Motion Capture

Working with data from Vicon and House of Moves, transferred acting from a gymnast onto Ardipithecus Ramidus
  • Simulated environment animation
  • Corrective animation pass

  • Rigging + Skinning