Animation
Hand Animation
Body Mechanics: Walk into a sitBody Mechanics: Heavy Lift
Laugh: Upper Body and face only laugh animation
Blending with locomotion and hair animations created by our fantastic animation team
2D Unity Game
This was a small Unity game designed to show how low fidelity eye tracking, mixed with voice or clicks, could help to enrich an experience by providing context. It simulated a typical point and click but automatically updated the action button based on rough (9 quadrant) eye tracking, using software which derived approximate eye location from the RGB camera.All Hand Drawn AnimationProgramming LogicState Machines
Motion Capture
Working with data from Vicon and House of Moves, transferred acting from a gymnast onto Ardipithecus RamidusSimulated environment animationCorrective animation pass
Rigging + Skinning