Characters
Lily Lovebraids Fanart - 4 days
This was a design I made of a different direction Lily Lovebraids could have gone. In this version, her living "Gracie" personality was a Finishing School teacher, rather than the "Miss Rachel" personality. At her core something is deeply wrong with her, and she hides it by pretending to be collected.Day 1: Design, Model, Textures
Day 2: Shaders, Lighting
Day 3: Body Rigging, Skinning and Mocap
Day 4: Braid Transformation - Scorpion / Minibraid models, Rigging, Animation, Level Sequence Integration
Springy - 1 Day
From concept to delivery, this was a 12 hour project. Rapid Character Prototypes can be helpful for pressure testing concept art. Is this limb length going to force an animation style we don’t want? Is the amount of cloth going to blow out our memory budget? Questions like these are worth answering earlyGenerated using AI but edited with traditional tools
XGen Groom
Built unreal shaders for Plastic, Metal and Fur
Rigged
Control Rig based animation
Clothing
Dressing up Marveous Designer CharactersCombat boot - Zbrush Sculpt, Substance Painter, + Maya Retopo
Military Outfit - Marvelous Designer > Unreal
Blue Dress - Marvelous Designer > Chaos Cloth Asset